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The protocol isn't on mainnet, so nothing has been launched. Launched coins will be listed here, read from the chain.
Prepare a launchExample configs
These are templates, not tradable coins. They show what a vault can look like and open in the builder.
A swap app. The dev earns the bag by shipping, getting real users and real fees.
- 1 program upgradeunlocks 10%
- 1,000 unique usersunlocks 30%
- 25,000 transactionsunlocks 30%
- $10,000 on-chain revenueunlocks 30%
Dev buy 2 SOL · burns after 30 days of silence
An on-chain game. Unlocks follow players and moves, not promises.
- 500 unique usersunlocks 20%
- 50,000 transactionsunlocks 40%
- 2,000 holdersunlocks 40%
Dev buy 1 SOL · burns after 14 days of silence
No vanity metrics. The vault opens only as the product gets paid.
- $1,000 on-chain revenueunlocks 25%
- $5,000 on-chain revenueunlocks 25%
- $25,000 on-chain revenueunlocks 50%
Dev buy 3 SOL · burns after 45 days of silence
Seven-day dormancy. Miss a week of shipping and the bag burns.
- 4 program upgradesunlocks 25%
- 8 program upgradesunlocks 25%
- 12 program upgradesunlocks 50%
Dev buy 0.5 SOL · burns after 7 days of silence
No program to link. The dev unlocks only if the market holds, not if it spikes.
- 1,000 holdersunlocks 30%
- 2,000 SOL tradedunlocks 30%
- $500,000 market cap held 7 daysunlocks 40%
Dev buy 1 SOL · burns after 21 days of silence
Five gates across product, money and market. Small unlocks, long road.
- 2 program upgradesunlocks 10%
- 2,500 unique usersunlocks 20%
- $20,000 on-chain revenueunlocks 25%
- 5,000 holdersunlocks 20%
- $1,000,000 market cap held 14 daysunlocks 25%
Dev buy 5 SOL · burns after 30 days of silence